Hi, I'm THEBIGKANNYE
I'm a 26 year old Full-Stack Software Engineer, primarily working on Roblox.As I've worked solo on several projects, I also dabble a little in all other disciplines related to game development. This has been very beneficial to my skillset, as I've acquired a very broad knowledge of the Roblox engine.I'm quick to adapt, and have an easy time getting into new codebases. I'm well-versed and familiar with most open source tools and packages favored within the Roblox ecosystem. And if I'm not, I'm sure I can understand it fast.Tooling and Package Preferences
Rojo, Fusion, Zap, StyLua, Luau-Lsp, Lune, Selene, Darklua, UI-Labs
Zombie Stories
Lead Developer | 2024-Ongoing |
NPC Registry - Optimized handling of NPCs, with smooth movement and no humanoid on the client
Server Browser - Cross-server communication, featuring join requests to allow resizing player slots
Pathfinding - Node based pathfinding, and object avoidance
Gun System - Recoil, ADS, Spread, etc
Skibidi Tower Defense
Developer | 2024 |
Save System - Players can save a game anytime by leaving, or upon disconnection, have their state restored by rejoining.
Trading Booths - Secure trading booths
New Units - Behavior and VFX
UI - Animations, Style, Components
Battle Pass - Rewards, Progression
Obby But You're on Ice Skates
Solo Developer | 2023 |
Completely Solo - Modeling, Animations, Building, Sounds, UI, and Scripting
Custom Movement System - Utilizes a custom sliding mechanic as well as collision